Pyromancer
By: Newti

Skill Build - IN DEVELOPMENT
1 - Dragonfire
2 - Phoenix Wave
3 - Phoenix Wave
4 - Dragonfire
5 - Phoenix Wave
6 - Blazing Strike
7 - Phoenix Wave
8 - Fervor
9 - Fervor
10 - Fervor
11 - Blazing Strike
12 - Fervor
13 - Dragonfire
14 - Dragonfire
15 - Stats
16 - Blazing Strike
17 - Stats+

Justification / Modifications:
The Fervor Change to Pyromancer will change his skillbuild. I do not yet know how exactly the new build looks. The liste build is currently used by some top tier players so i suggest you go with that.
This will be updated in the near future.

Lane Starting Items:
Monkey Courier or Wards of Sight, Runes of the Blight, Health Potion, Mana Potion, 3x Minor Totem

Core:
(Bottle >>) Power Supply >> Steam Boots >> Wards of Sight

Get Bottle if you lane mid, otherwise don't. Always get Power Supply and then Steam Boots. Keep Wards up all the time!

After Core:
Manatube >> Portal Key >> Kuldra's Sheepstick >> Behemoth's Heart

Manatube for better regen, will build into Kuldra's later. Portal Key can be a very good item on Pyromancer if you know how to use it! (Otherwise don't get it). In a normal game you will probably not even finish Kuldra's since you need to continuously buy Wards. In case you do finish Kuldra's however, start working on a Heart.

Information:
Roles: Chain-Nuker, Ganker, Ward Hoe
Prefered Lane: Any
Difficulty: 3 - Medium
Farming capabilities: 4 - Good
Item dependancy: 1 - Very Low
Power:
- Early Game / Lane Control: 4 - Strong
- Mid Game / Ganks: 3 - Medium
- Late Game / Team Fights: 2 - Weak

30-Seconds-Guide:
- When possible avoid solo mid, you are much more useful with a partner (if that partner also stuns, the better!)
- You are not a carry. You are a Ganker and Supporter. Play accordingly.
- Gank mid whenever your ult is up.
- Never get Codex or Staff of the Master