Rampage
By: Newti

Skill Build
1 - Stampede
2 - Might of the Herd
3 - Might of the Herd
4 - Horned Strike
5 - Might of the Herd
6 - Favor of Sol
7 - Might of the Herd
8 - Horned Strike
9 - Horned Strike
10 - Horned Strike
11 - Favor of Sol
12 - Stampede
13 - Stampede
14 - Stampede
15 - Stats
16 - Favor of Sol
17 - Stats+

Justification / Modifications:
My Skillbuild for Rampage, but i don't play him often. One level of Stampede for transport and stun. Maxxing Might of the Herd first for movespeed and most important last hitting.

Starting Items:
Runes of the Blight, Healing Potion, 2x Crushing Claw, 2x Minor Totem

Core:
Logger's Hatchet >> Steam Boots >> Shrunken Head

Very generic Str carry build. Rampage is not very dependant on Shrunken Head but it's still a very very good item for him. If you face few disables feel free to skip it.
Don't get ghost marchers, they suck on him. Post haste are an alternative if you farm fast.

After Core:
Icebrand >> Frostburn >> Warpcleft >> Staff of the Master >> Daemonic Breastplate >> Behemoth's Heart

Not much to say really. Frostburn kicks ass!
SotM can be gotten before Warpcleft. At some point you might want lifesteal. Elder Parasite, Abyssal Skull and Whispering Helm all are good options depending on your situation. Use your Judgement.

Alternative Items:
- Insanitarious: You can get it after Frostburn if you really struggle with your farm.
- Elder Parasite: Horned Strike has an internal CD so this might look good on paper but it really isn't all that great. You can get it after Frostburn if you like the item.

Information:
Roles: Carry
Prefered Lane: Short
Difficulty: 2 - Easy
Farming capabilities: 3 - Decent (Good base damage)
Item dependancy: 5 - Very Heavy
Power:
- Early Game / Lane Control: 1 - Poor
- Mid Game / Ganks: 3 - Medium
- Late Game / Team Fights: 4 - Strong (Can carry if farmed)

30-Seconds-Guide:
- Rampage is - in my humble opinion - one of the worst heroes. He has almost no utility, a very confusing last hitting animation (horned striked screwing it up) and no escape mechanism short of his speed. Also his Horned Strike is too random to be reliable.
- You can't do much early game. Stay in your lane and farm. Don't charge on enemies, it is very dangerous to do early game! Your priority is to stay a live.
- Use stampede to save you the TP gold if you want to move back to your lane (charge a creep from the fountain/from another lane).