The Madman
By: Newti

Skill Build
1 - Stalk
2 - Barel Roll
3 - Stalk
4 - Barelll Roll
5 - Barell Roll
6 - Stalk
7 - Barell Roll
8 - Stalk
9 - Gash
10 - Gash
11 - Gash
12 - Gash
13 - Berserk
14 - Berserk
15 - Stats
16 - Berserk
17 - Stats+

Justification / Modifications:
Stalk is nice for early Harassing and you won't be able to support the Mana for Barrel Roll early on. Thus we get Stalk 2 first. Later with Bottle and Power Supply you can Barrel Roll more often and the Mana Cost for Barrel Roll at level 1 and 4 are the same. This is why we max it first.
You can get your ultimate at levels 10 and 11 but I usually don't as I wont have the mana to use it (it's very expensive).

Starting Items:
Runes of Blight, Healing Potion, Mana Potion, Logger's Hatchet, 2x Minor Totem

Core:
Bottle >> Power Supply >> Steam Boots >> Fortified Bracelet

You need Bottle and Power Supply. Spamming his Spells make Madman such a dominant early and midgame hero. He has low mana and manaregen as you would expect from an agi hero so consider setting steamboots on int for now. GhostnMarchers are trash as you move much faster with stalk and they do break stalk slowing you down.

After Core:
1. Runed Axe is the most popular choice, especially in pubs. It solves a lot of your mana problems and allows you to easily farm up the rest of your carry gear.
2. Shrunken Head is mandatory on Madman. In higher levels of play you will even get this before Runed Axe, but usually you will be fine to get it after.
3. Whispering Helm and later Symbol of Rage is the next Item (consider some ancient stacking in between).

Alternative Items :
- Hellflower solves all your mana problems you will ever have while providing a very useful debuff for Madman. You will see this item a lot in higher level play as it can take out a hero like Plague Rider or Soulstealer before they get off their ultimate.

Information
Roles: Hard-Carry, Ganker
Prefered Lane: Any. Can solo mid (but has to go gank if mid)
Difficulty: 3 - Medium
Farming capabilities: 4 - Good
Item dependancy: 4 - Heavy
Power:
- Early Game / Lane Control: 4 - Strong (His spells are excellent for harrassing...)
- Mid Game / Ganks: 4 - Strong(... and for farming purposes)
- Late Game / Team Fights: 5 - Very Strong (Capable Hard-Carry if well farmed)

30-Seconds-Guide
- Stalk behind the target and auto attack for 2-3 hits until they're on the side, barrel roll, animation cancel till you're in front. Stalk should be up by then. Rinse and repeat.
- Once one of the teams initiates, you should focus on stunning their whole team with a BR to start, and then Berserk and beat on whatever INT disabler/nuker is closest to you.
- Use your ult early (before the fight/gank), it lasts very long.